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Old Jan 22, 2007, 02:45 PM // 14:45   #101
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Quote:
Originally Posted by lyra_song
Its like comparing a bootleg to an original. Its never gonna be worth as much, mean as much, or hold as much esteem.

And now that they STOPPED dropping, shouldn't those older genuine crystallines become MORE collectible to the real collectors?
Pay attention, folks. This is the most truest statement in this entire thread. You guys are so worried about the rarity of your Crystallines, but what you fail to realize is that now they will be even rarer. Why? Because now they will rarely, if ever again drop without inscriptions.

Sure, this means that people wanting just the skin (god only knows why, ugly-ass sword) can afford it in working order easier. BUT, those wanting just the rarest sword in the game to show off in trade, or for you own collector purposes, now have a higher star in the heavens to reach. It's going the way of the 15% unconditional, and for a collector, how could this in any way be a bad thing?

Are you worried that now not everyone envies you for your sword skin? Here's a clue: very few did to begin with. Now, like before, the only thing that matters is the true rarity of the item itself (well, to those who care), and this change sees to it that old Crystallines are now truely incredibly rare - only to be rarer.

Am I missing something? Please correct me if I'm wrong, but that's how I'm seeing it.
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Old Jan 22, 2007, 02:57 PM // 14:57   #102
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Quote:
Originally Posted by reetkever
-Collector weapons
-15^50 weapons from the weaponsmiths in Droknar
-green weapons
-collector armor
-1K/1,5K armor
-Inscribable gold weapons

Wow... that's about everything a player needs to play the game and more.

What do non-casual players have:

-FoW armor

Oh wait, that's everything, since any 'rare' weapon can drop inscribable from HoH chest now.
And may I ask you which class of characters are the one that have access to the chests in HoH?

And does said class just give them away? I doubt it.
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Old Jan 22, 2007, 03:01 PM // 15:01   #103
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I hope they put mursaat hornbows in halls chest, i want one so bad and i dont farm >.> and sigils are too cheap nowadays.
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Old Jan 22, 2007, 03:09 PM // 15:09   #104
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Quote:
Originally Posted by Skyy High
This does two things:
1) People who have ~200-500k to spend can now get a crystalline, but it won't really be seen as anything special.

2) ALL non inscribable crystallines with even a semi decent damage mod in existence have now become limited edition. 15^50, 15/-5, 15/-10, 15 stance/enchant uninscribable crystallines have now become as damn close to priceless as you could ever get in this game.
Yesterday someone was spamming their 14% while enchanted non-inscribable Crystalline for 50K. No joke.

What this will do is destroy any value that any Crystalline had that had a damage modifier of 13% or less. 14% will still hold a little value, but 15% are the only ones that will be "limited edition" as you described. Unfortunately, there are probably 20 of those in existence, making them a completely remote factor.

I don't own a Crystalline (and never really wanted to)...but I definitely align with those that believe that A-Net doing this has basically eliminated a goal for many players in game. Eliminating goals (no matter what you think of them) is, for the most part, not a good thing for Guild Wars.
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Old Jan 22, 2007, 03:15 PM // 15:15   #105
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Moderator note: Telling someone to go play another game is considered flaming.

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Quote:
Originally Posted by arcanemacabre
Sure, this means that people wanting just the skin (god only knows why, ugly-ass sword) can afford it in working order easier.
There's still that Long Sword from Pre-Searing. Plus purple crystallines are everywhere.

Quote:
It's going the way of the 15% unconditional, and for a collector, how could this in any way be a bad thing?
It probably will go the way of old 10/10 and 20/20 staves.

Quote:
Are you worried that now not everyone envies you for your sword skin? Here's a clue: very few did to begin with.
Most collectors didn't get crystallines for the envy of the skin; if Gladius skins were worth several million, collectors would buy those instead. It's the value, not the prettiness.

Quote:
Am I missing something? Please correct me if I'm wrong, but that's how I'm seeing it.
Actually, I think uninscribable stuff still drops from HoH as well. But who wants imperfect uninscribables when an inscribable is available?
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Old Jan 22, 2007, 03:18 PM // 15:18   #106
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Quote:
Originally Posted by -Loki-
Yeah, how dare they keep making the game more and more accessible to casual players. How dare they!
thats one of the reasons i quit. in wow, you dont see many people with tier 3 armor (that would be like the armor you get after completing doa 10 times). in guild wars, every other person (that isnt a nub) has 15k or fow armor. now its even easier to get a 15^50 crystalline, which used to be the epitome of greatness.
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Old Jan 22, 2007, 03:37 PM // 15:37   #107
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Quote:
Originally Posted by Savio
But who wants imperfect uninscribables when an inscribable is available?
A non-collector. Those who just care about the skin and not the true value.

The real collector would own a REAL crystalline.
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Old Jan 22, 2007, 03:38 PM // 15:38   #108
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Point of fact; Many people are under the misconception that the introduction of inscribables will make the non-inscribables of the same skin more valuable. While I agree that this would seem to make sense, history shows this is simply not the case. When NF released and previously existing skins began dropping with inscription slots the non-inscribable versions plummeted in price. For whatever reason, the market has dictated that when an inscribable version of an already existing skin is released, that skin becomes worthless in monetary value, I have my opinions on why that is but frankly “why” is irrelevant. You can argue all day long about how this does or does not make sense, but the fact of the matter is that it is how the GW market works.
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Old Jan 22, 2007, 03:40 PM // 15:40   #109
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This is the original inscription thread all over again...

I still fail to see how making something, anything, inscriptable is a bad idea. Inscriptions are a wonderful system, especially on caster weapons and shields....
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Old Jan 22, 2007, 03:40 PM // 15:40   #110
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Quote:
Originally Posted by reetkever

What do non-casual players have:

-FoW armor

Oh wait, that's everything, since any 'rare' weapon can drop inscribable from HoH chest now. So, what's next? Collector in ascalon giving away FoW parts for 3 Gargoyle Skulls? Or removing all non-perfect mods cause everyone and his mother can get perfect stats on rare weapons now? (Seriously, I don't know anybody who still walks around with a 13^50 weapon, except heroes of course)

GG Anet, you're going to lose players with this for sure.
/signed.

It's like asking to get a Ferrari at an affordable price with 50% price reduction and 300 monthly installments (interest free of course ). You cannot complain because Ferrari is not affordable for "casual driver". It's insane!!!

For those who mentioned financial/ marketing data, keep in mind that till now rare items were positioned in such a way that it created "loyal" and "dedicated" customers which is great for a company like Anet....
"Loyal" and "dedicated" because they keep on playing till they get what they want and don't bother trying competitive products...

The myth around Perfect Crystalline (or any other rare skin) is based on the fact that it's ultra rare/hard/expensive (put whatever adjective u like) to get ...if the market is full of "perfect" with just different req no myth to challenge you...

My last comment is that if you look back, the 2 years the game is in the market, you'll notice that not many players (i believe no-one but ok...) left the game because he could not afford the price of a crystal or dwarven axe...
On the other hand, i agree that many players will leave the game because making rare items more common for everyone is not inspirational enough to keep you playing GW.

But ok, this is my pov for these changes...I don't try to say what is good or wrong...

Time to get the gargoyle skulls for my fow
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Old Jan 22, 2007, 03:47 PM // 15:47   #111
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I gotta say, I do love this post here, that was somehwta ignored:

Quote:
Originally Posted by Aeon221
As it happens, Anet has every reason to hate you people who grind.

Think about it simply. Anet receives the same amount of cash from every player per expansion regardless of how much they play.

So income is constant with regards to number of hours played.

However, costs due to server maintenance accumulate faster when more people are on, based on the number of hours that each of them spend on. Therefore, cost varies based on playtime.

In conclusion, from a STRICTLY financial point of view (ignoring the value of a committed community), Anet has every reason to reduce grind and to create disincentives to those who play overmuch.


More importantly, I want them to make my 15k hydro pimp suit (and the rest of my Ascalon gear) inscribe-able. WTF are they wasting time on a sword .001% of the population even cares about?

EDIT:

If you people hate the game because you have everything, try handing out all your cash, deleting all your characters, and starting again. Here's a hint: you won't be able to solo farm UW this time around.
To me it honestlly sounds like you all are playing the wrong game. Grind and rares have ruind this game comletely. I always thought that gw is about playing the game with friends/guildies. Now, everyone wanna farm... I miss the early days....

Last edited by Inari; Jan 22, 2007 at 03:50 PM // 15:50..
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Old Jan 22, 2007, 03:48 PM // 15:48   #112
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Quote:
Originally Posted by The Admins Bane
I am a casual player these days. I bet I play a lot less then most people on here 2-3 hours per week...

This game is already based around the casual player far too much. Casual players got greens/double gold drops..the list goes on. There should be an aspect of the game left for the hardcore people.
I used to think like that, b/c I wasn't exactly a casual player and I had gold to burn. Now, I'm more like MB, and don't play that much anymore, and most of my stuff had depreciated so much in value that I'm dirt poor now, since I don't have the time to trade/sell them anymore.

Quote:
Originally Posted by The Admins Bane
This subject is well worn though.
Yes, that it is.
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Old Jan 22, 2007, 03:50 PM // 15:50   #113
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Quote:
Originally Posted by lyra_song
A non-collector. Those who just care about the skin and not the true value.
Those who only care about skin have:
Quote:
Originally Posted by Hyper Cutter
I still fail to see how making something, anything, inscriptable is a bad idea. Inscriptions are a wonderful system, especially on caster weapons and shields....
Inscribable items available to all is a good idea. Making everything inscribable is unnecessary.

Quote:
Originally Posted by Inari
I gotta say, I do love this post here, that was somehwta ignored:
It was ignored because most people didn't farm their way to crystallines. Also, if all your friends and guildies farm, you might want to try looking for new friends and guildies.
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Old Jan 22, 2007, 03:54 PM // 15:54   #114
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Quote:
Originally Posted by reetkever
Wooo another good thing in GW nerfed to death gg .... yeah...

why the hell nerf crystalline swords? 'Casual players' shouldn't whine about wanting a non-casual gamer's weapon. Let's see what casual players have:

-Collector weapons
-15^50 weapons from the weaponsmiths in Droknar
-green weapons
-collector armor
-1K/1,5K armor
-Inscribable gold weapons

Wow... that's about everything a player needs to play the game and more.

What do non-casual players have:

-FoW armor

Oh wait, that's everything, since any 'rare' weapon can drop inscribable from HoH chest now. So, what's next? Collector in ascalon giving away FoW parts for 3 Gargoyle Skulls? Or removing all non-perfect mods cause everyone and his mother can get perfect stats on rare weapons now? (Seriously, I don't know anybody who still walks around with a 13^50 weapon, except heroes of course)

GG Anet, you're going to lose players with this for sure.
So, all you whiners are basically saying that you played the game so far because there were no inscriptions LOL

What would have been your opinion of the game if A.net had put inscriptions on weapons since Prophecies 1st release?


Whan they released GWP, they decided that i.e. swords could be upgraded with a pommel and a hilt, and left the inherent bonus unmodifiable.

Because of this decision, one of the possible among many, players have created the myth of the "godly weapon", the req. 8 15>50.
And from some posts here, it seems that for them the only and unique reason to play the game is being able to afford one of those weapons that they, artificially, have defined "godly".

So, if in the release notes of GWP in April 2005 A.net had written "you can upgrade your weapons changing the pommel, the hilt and the damage modifier", you are saying that you wouldn't have bought the game at all?

In my opinion, it was a HUGE mistake that A.net didn't introduce inscriptions earlier and waited until the 3rd chapter.
This has generated in the poor minds of "some" kind of customers the expectation that GW could be another of the thousand sh..ty item-based MMOGs, with the advantage of the best graphics and also without monthly fee.

For all of you that say that GWN is a 2-3 day game, please consider that you belong to an insignificant minority that can play 12+ hrs per day. I play 2-3 hours and it takes me at least 15-20 days to finish the main story with one char, and since I also like to collect skins "I" like (gothic sword, summit axes, sun&moon shield, ele staffs and so on) and get 15k or vabbian armors, I also have to spend some time farming for cash and checking auctions.
Since I like to have those nice skins and armors, I don't have time to do many other things, like PvP or acquiring titles for instance.
So for me the game is very unlikely to be considered finished in 2-3 days. This is an exaggeration of someone who I don't consider an hardcore player, I would say someone who needs a good psychiatrist.

Inscriptions have given me the possibility to actually FIND usable items that before were simply unexisting, being them fellblades or divine staffs.

I'm still waiting that A.net makes inscribable raven staffs drop somewhere, I like that skin and nowadays they have actually disappeared.

Last edited by Abnaxus; Jan 22, 2007 at 04:09 PM // 16:09..
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Old Jan 22, 2007, 04:05 PM // 16:05   #115
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Quote:
Originally Posted by Savio
Those who only care about skin have:
Collectability, vanity and usability.

Inscribables have the last 2 covered.
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Old Jan 22, 2007, 04:13 PM // 16:13   #116
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Abnaxus, very good point. I keep thinking that everytime they make a change that makes people say "But, it's supposed to be like...". Rubbish. It's supposed to be like however Anet says it's supposed to be like. They made the game, they can change it how they see fit. If the inscriptions had been in the game from release, and they really should have been, I guarantee not one person would be complaining about it - not one.

Maybe that's why I enjoy changes more than most people, because I can visiaulize the overall effect, and how everything would have been if that change was always there. Sure, some changes upset a lot of people, especially the ones that have been there from the beginning - they are the ones that are most firmly rooted in the game as it is, and have a harder time dealing with the things they're used to going away.

Overall, this is for the better, and it will only be a lot better if every item in the game were inscribable, or at least the drops from now on. Actually, I completely support that, as well as support the introduction of more even rarer items than crystallines, as long as they are inscibable - and especially if they have nicer skins.

Customized items FTW.
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Old Jan 22, 2007, 04:16 PM // 16:16   #117
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Quote:
Originally Posted by arcanemacabre
Pay attention, folks. This is the most truest statement in this entire thread. You guys are so worried about the rarity of your Crystallines, but what you fail to realize is that now they will be even rarer. Why? Because now they will rarely, if ever again drop without inscriptions.

Sure, this means that people wanting just the skin (god only knows why, ugly-ass sword) can afford it in working order easier. BUT, those wanting just the rarest sword in the game to show off in trade, or for you own collector purposes, now have a higher star in the heavens to reach. It's going the way of the 15% unconditional, and for a collector, how could this in any way be a bad thing?

Are you worried that now not everyone envies you for your sword skin? Here's a clue: very few did to begin with. Now, like before, the only thing that matters is the true rarity of the item itself (well, to those who care), and this change sees to it that old Crystallines are now truely incredibly rare - only to be rarer.

Am I missing something? Please correct me if I'm wrong, but that's how I'm seeing it.
Post #108 explains the situation. You've seen it with other skins as well.

I've never collected items to get envy looks from other players.

I don't have anymore to add to this thread. We see this situation in different light and time will show how things will end up in the end.

______
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Old Jan 22, 2007, 04:53 PM // 16:53   #118
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Quote:
Originally Posted by Two April Mornings
I am sick and tired of the watering down of rare.
Hey now. We in Rare are not watered down. Maybe liquered up and drunk, (especially that Savio guy) but not watered down....
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Old Jan 22, 2007, 05:08 PM // 17:08   #119
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Quote:
Originally Posted by Abnaxus
So, all you whiners are basically saying that you played the game so far because there were no inscriptions LOL

What would have been your opinion of the game if A.net had put inscriptions on weapons since Prophecies 1st release?


Whan they released GWP, they decided that i.e. swords could be upgraded with a pommel and a hilt, and left the inherent bonus unmodifiable.

Because of this decision, one of the possible among many, players have created the myth of the "godly weapon", the req. 8 15>50.
And from some posts here, it seems that for them the only and unique reason to play the game is being able to afford one of those weapons that they, artificially, have defined "godly".

So, if in the release notes of GWP in April 2005 A.net had written "you can upgrade your weapons changing the pommel, the hilt and the damage modifier", you are saying that you wouldn't have bought the game at all?

In my opinion, it was a HUGE mistake that A.net didn't introduce inscriptions earlier and waited until the 3rd chapter.
This has generated in the poor minds of "some" kind of customers the expectation that GW could be another of the thousand sh..ty item-based MMOGs, with the advantage of the best graphics and also without monthly fee.

For all of you that say that GWN is a 2-3 day game, please consider that you belong to an insignificant minority that can play 12+ hrs per day. I play 2-3 hours and it takes me at least 15-20 days to finish the main story with one char, and since I also like to collect skins "I" like (gothic sword, summit axes, sun&moon shield, ele staffs and so on) and get 15k or vabbian armors, I also have to spend some time farming for cash and checking auctions.
Since I like to have those nice skins and armors, I don't have time to do many other things, like PvP or acquiring titles for instance.
So for me the game is very unlikely to be considered finished in 2-3 days. This is an exaggeration of someone who I don't consider an hardcore player, I would say someone who needs a good psychiatrist.

Inscriptions have given me the possibility to actually FIND usable items that before were simply unexisting, being them fellblades or divine staffs.

I'm still waiting that A.net makes inscribable raven staffs drop somewhere, I like that skin and nowadays they have actually disappeared.
You are aware that most of the old school power traders and item collectors who owned Guild Wars around release time no longer play??? When Anet added Sorrows Furnace many quit, and many quit when Anet screwed with the drop rates. They were clearly motivated by an items rarity so if every item was inscriptable I could not see them or me for that matter hanging around long.

When people bought Guild Wars they didnt scrutinize every detail about it to ensure that they can purchase rare stuff. I for one did not buy Guild Wars to collect items, that came after I had played it for some time. I am sure many others did the same. They also didnt contemplate whether Anet would in the future destroy the value of what they have worked so hard to accumulate. When I bought WoW recently I vowed I would not get invloved in collecting items again but when I figured out ways to get gold quickly without much grind I decided to start collecting high end WoW items.

Last time I check 15>50 Fellblades were like worth nothing, I see them for like 50k. I also bought a 20/20 Divine Staff for 30k... Not alot of gold even to someone who only quests....

Poor mind I guess is directed at me and others who dislike what Anet do. If anything the people who cant make millions of gold in Guild Wars have poor minds as it is not hard to make gold and can be done without grind. I mean I can go from mmorpg to mmorpg and make rediculous amounts of gold quickly and easily. My success, obviously the result of a poor mind... How about my real life investments which have allowed me to make alot of money? Poor mind... Excellent education and excellent grades? You guessed it, poor mind. My success in online game and real life is almost certainly due to my poor mind.

Insulting people really is ftl. This thread I bet will get closed as people are resulting to childish and strange insults.

Last edited by The Herbalizer; Jan 22, 2007 at 05:13 PM // 17:13..
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Old Jan 22, 2007, 05:37 PM // 17:37   #120
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You know what would be great?If they made all requirements for all weapons 9.no other differences just nine.

I wonder how much pandemonium that would cause.

Though I do look forward to a Green Crystalline Sword.That would be sweet.
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